In this course, the students explored how light can be used as an artistic medium, reconfiguring space and time. The goal was to develop own installations, exhibition pieces, or performances that utilized visual and optical phenomena, digital and physical peculiarities, sound and acoustics and that might be site- or context-specific. The course was realized in close collaboration with the seminar EXHIBIT, led by Bettina Pelz, in which the curatorial and organizational aspects of exhibiting light and media arts were discussed. The resulting projects were exhibited at the GOLDSTÜCKE Festival in Gelsenkirchen, the PACE Festival in Potsdam, and the SEE DJERBA Festival in Tunisia.
(selection of projects, photos by Lorenz Potthast, Jennifer Braun, Lars Gonikman, Marc Knip)
Slava Romanov: Šutum - installation of the impermanence of laws and norms through ephemeral light carvings on stone
Rafael Soto Acebal: STATES OF TENSION - Visualizing tension through polarized light as a means of exchange between states of chaos and order
Josefine Beste: Whispers in the weave - Installation exploring traditional craft, natural elements, and video art
Elias Lopez: Diafanizado - Projection installation on custom cast glass sculptures
Kui Xu & Ranadeep Bhowmick: Flux Frame - Custom build projection setup to visualize behaviours of liquids and particles
Rafael Soto Acebal: Flows of Entropy - Two light sculptures visualising crystalization processes
Lucca Vitters: Untiled - Generative emergent patterns
Ilona Karácsony and Karoline Ketelhake: Homeostase - Site-specific light installation with overhead projectors
Hiuyan Lee: Home(,)Calling - Exploration of spatial identity and belonging by sonification of ice block melting
Soobeen Woo: Echoia - symbolic exploration how digital information approaches reality
In this course, the students explored how light can be used as an artistic medium, reconfiguring space and time. The goal was to develop own installations, exhibition pieces, or performances that utilized visual and optical phenomena, digital and physical peculiarities, sound and acoustics and that might be site- or context-specific. The course was realized in close collaboration with the seminar EXHIBIT, led by Bettina Pelz, in which the curatorial and organizational aspects of exhibiting light and media arts were discussed. The resulting projects were exhibited at the GOLDSTÜCKE Festival in Gelsenkirchen, the PACE Festival in Potsdam, and the SEE DJERBA Festival in Tunisia.
(selection of projects, photos by Lorenz Potthast, Jennifer Braun, Lars Gonikman, Marc Knip)
Slava Romanov: Šutum - installation of the impermanence of laws and norms through ephemeral light carvings on stone
Rafael Soto Acebal: STATES OF TENSION - Visualizing tension through polarized light as a means of exchange between states of chaos and order
Josefine Beste: Whispers in the weave - Installation exploring traditional craft, natural elements, and video art
Elias Lopez: Diafanizado - Projection installation on custom cast glass sculptures
Kui Xu & Ranadeep Bhowmick: Flux Frame - Custom build projection setup to visualize behaviours of liquids and particles
Rafael Soto Acebal: Flows of Entropy - Two light sculptures visualising crystalization processes
Lucca Vitters: Untiled - Generative emergent patterns
Ilona Karácsony and Karoline Ketelhake: Homeostase - Site-specific light installation with overhead projectors
Hiuyan Lee: Home(,)Calling - Exploration of spatial identity and belonging by sonification of ice block melting
Soobeen Woo: Echoia - symbolic exploration how digital information approaches reality
In this Master course we looked at the history of moving images in general and “Expanded Cinema”, Video Art and Experimental Animation in particular and analysed new developments and tendencies in contemporary animation. The students developed own experimental animations at the intersection of moving images, digital technology and aesthetics and found new approaches to create moving images, re-use existing methods to bring images in motion, have them driven by code or data, created under the influence of neural networks and similar technologies or even create moving apparatuses and installations. The final results were presented publicly at the Open Space stage at the city centre of Bremen.
(selection of projects)
Zhimin Wang: Lake - Re-purposing of game engine for split-screen view of simulation scene
Abhay Pratap Singh: Visualisation Intuition - Project on similarities between semi-automatic drawings and AI-images
Slava Romanov: The Forgetting Machine - Installation of blending analog and digital projections
Fabian Mosele: Synthiola - Experimental visual essay on AI-generated digital Doppelgänger
Omar Zaki: Binary Elegy - Experimental oscilloscope animation with sound visualisations
Suyeon Kim: Across the streets - Abstract animation based on 3D scans in Germany and South Korea
Photos from the final presentation and screenings on the stage at Open Space Domshof
In this Master course we looked at the history of moving images in general and “Expanded Cinema”, Video Art and Experimental Animation in particular and analysed new developments and tendencies in contemporary animation. The students developed own experimental animations at the intersection of moving images, digital technology and aesthetics and found new approaches to create moving images, re-use existing methods to bring images in motion, have them driven by code or data, created under the influence of neural networks and similar technologies or even create moving apparatuses and installations. The final results were presented publicly at the Open Space stage at the city centre of Bremen.
(selection of projects)
Zhimin Wang: Lake - Re-purposing of game engine for split-screen view of simulation scene
Abhay Pratap Singh: Visualisation Intuition - Project on similarities between semi-automatic drawings and AI-images
Slava Romanov: The Forgetting Machine - Installation of blending analog and digital projections
Fabian Mosele: Synthiola - Experimental visual essay on AI-generated digital Doppelgänger
Omar Zaki: Binary Elegy - Experimental oscilloscope animation with sound visualisations
Suyeon Kim: Across the streets - Abstract animation based on 3D scans in Germany and South Korea
Photos from the final presentation and screenings on the stage at Open Space Domshof
In this Bachelor course we looked into the omni-presence of digital screens, as one of the most overlooked manifestations of digital technologies in our modern world. We analyzed their technical functionality, their materiality, the production conditions and the social implications of today’s screens and through discussions and readings. Later, the students developed individual projects, ranging from animations, spatial installations to experimental interfaces. The final results were presented in an exhibition, which was curated, organized and realized by the students.
(selection of projects, photos by Klaas Jannis Klee)
Joshua Dantz - Installation of a semi-transparent experimental screen
Femke Wöhler & Juri Koenig - Video essay on relation between self and online portraits
Mahmoud Tamaa - Installation on role of screens in shaping public opinions and prejudices
Luca Alexandridis - Prototype of an experimental screen printer
Jannis Klee - Installation view of unexpected Projection Mapping
Juan Solórzano - Image series on relation between digital and physical screen images
Jorin Rahfoth - Prototype of 360° screen Head-Mounted-Display
In this Bachelor course we looked into the omni-presence of digital screens, as one of the most overlooked manifestations of digital technologies in our modern world. We analyzed their technical functionality, their materiality, the production conditions and the social implications of today’s screens and through discussions and readings. Later, the students developed individual projects, ranging from animations, spatial installations to experimental interfaces. The final results were presented in an exhibition, which was curated, organized and realized by the students.
(selection of projects, photos by Klaas Jannis Klee)
Joshua Dantz - Installation of a semi-transparent experimental screen
Femke Wöhler & Juri Koenig - Video essay on relation between self and online portraits
Mahmoud Tamaa - Installation on role of screens in shaping public opinions and prejudices
Luca Alexandridis - Prototype of an experimental screen printer
Jannis Klee - Installation view of unexpected Projection Mapping
Juan Solórzano - Image series on relation between digital and physical screen images
Jorin Rahfoth - Prototype of 360° screen Head-Mounted-Display
On the occasion of the 100th birthday of the composer, architect and multimedia artist Iannis Xenakis, students of the University of Arts Bremen developed an site-specific audiovisual installation for the opening of the new university building SpeicherXIa. In two previous courses (taught by Prof. Kilian Schwoon and Prof. Dennis Paul) students of both faculties have studied his Polytope de Cluny (1972), an early milestone of immersive digital media art. In my course called “Audiovisual Performance” the concepts were merged into an audiovisual experience and that was realized with a 32 speaker surround sound setup, 8 Moving heads and 12 custom build motorized mirrors, 4 large scale projectors and controllable LED tubes.
More Information: https://polytope-xia.hfk-bremen.de/
Project Documentation: https://xenorama.com/portfolio/polytope-xia/
(Photos by Lorenz Potthast and Lukas Klose)
On the occasion of the 100th birthday of the composer, architect and multimedia artist Iannis Xenakis, students of the University of Arts Bremen developed an site-specific audiovisual installation for the opening of the new university building SpeicherXIa. In two previous courses (taught by Prof. Kilian Schwoon and Prof. Dennis Paul) students of both faculties have studied his Polytope de Cluny (1972), an early milestone of immersive digital media art. In my course called “Audiovisual Performance” the concepts were merged into an audiovisual experience and that was realized with a 32 speaker surround sound setup, 8 Moving heads and 12 custom build motorized mirrors, 4 large scale projectors and controllable LED tubes.
More Information: https://polytope-xia.hfk-bremen.de/
Project Documentation: https://xenorama.com/portfolio/polytope-xia/
(Photos by Lorenz Potthast and Lukas Klose)
Every Winter Semester since 2021 I teach an first semester introductory course about audiovisual design and the underlaying concepts and techniques. After an overview of different topics and skill inputs, the students develop their first own project, ranging from classical 2D-Animations over 3D experiments to interactive installations.
(selection of projects)
Mångata (Hiuyan Lee) - Animation based on atmospheric digital paintings
Awake (Lilli Schaumburg) - Hand drawn surrealistic stop motion
Image Creation Process (Youngin Kim) - Animation manipulating and analysing found footage
Connection (Monwadi Sitthikun) - Animation on digital collages
Adaption (Juan Solorzano) - Experimental music video
Approximating Proximity (Timm Albers) - Realtime audio-reactive performance
Selbstporträt (Seoyeon Lee) - Voice-based interactive installation
Forest Ambience (Oto Zlamets) - Fish Eye view of 360° scene of an atmospheric forest
Sound Plant (Katja Striedelmeyer) - Self-build digital instrument interacting with plants
Space Debris (Soobeen Woo) - Interactive website on space debris
Every Winter Semester since 2021 I teach an first semester introductory course about audiovisual design and the underlaying concepts and techniques. After an overview of different topics and skill inputs, the students develop their first own project, ranging from classical 2D-Animations over 3D experiments to interactive installations.
(selection of projects)
Mångata (Hiuyan Lee) - Animation based on atmospheric digital paintings
Awake (Lilli Schaumburg) - Hand drawn surrealistic stop motion
Image Creation Process (Youngin Kim) - Animation manipulating and analysing found footage
Connection (Monwadi Sitthikun) - Animation on digital collages
Adaption (Juan Solorzano) - Experimental music video
Approximating Proximity (Timm Albers) - Realtime audio-reactive performance
Selbstporträt (Seoyeon Lee) - Voice-based interactive installation
Forest Ambience (Oto Zlamets) - Fish Eye view of 360° scene of an atmospheric forest
Sound Plant (Katja Striedelmeyer) - Self-build digital instrument interacting with plants
Space Debris (Soobeen Woo) - Interactive website on space debris
Digital Impact Lab and INTERFERENCE Tunis
As coordinator of the Digital Impact Lab I co-organized the “Digital Shift” project in 2020, together with the INTERFERENCE Light Art Project from Tunis, Tunisia and funded by IFA (Institut für Auslandsbeziehungen). The artist laboratory consisted of introductions to hardware and software and experimental sessions, background information on the history of the projected image, on digital art in public spaces and on the effects of digital transformation on image production, communication and society. The participants were grouped in virtual tandems each from Bremen and Tunis and created works to be shown at INTERFERENCE Festival in Tunis and FEUERSPUREN Festival in Bremen.
Digital Impact Lab and INTERFERENCE Tunis
HfK Bremen and Durban University of Technology (DUT)
In 2020 I was part of the organizing team of an DAAD funded exchange program between Bremen and Durban (that had to be replanned as online-exchange due to COVID19), and could incorporate some of my previous experiences and other projects in South Africa, conducted a workshop called „Blurring the Virtual and the Physical“ about interventions in Public Space together with Dane Knudsen and facilitated a projection of the final results on the facade of the HfK Bremen.
In 2022 we realized a second exchange, this time 15 students from Durban travelled to Bremen for two weeks and were visited by students from Bremen afterwards. Again, I conducted a workshop and supported with the curation and setup of the final exhibition at the gallery ship DAUERWELLE in Bremen.
Workshop images from the digital exchange and the projection of the final results
Photos from the workshops with students from Bremen and Durban and the final exhibition setup at gallery ship DAUERWELLE
Various occasions and institutions
I have been giving various workshops at institutions, festivals and other occasions for students or the general public. Most of these workshops focuss on topics around projections, but also topics like (3D) animation, light and event technologies or concepts and techniques for media design and media art.
Workshop “VJing and Light Controls” at Open Space Domshof, 2023 & 2024
Workshop “Facade Projections” at Lichtcampus Wismar - 2019
Workshop “Raumprojektionen” at FH Potsdam - 2019
Workshop “Facade Projections and VJing” together with ElektroMoonVision at ISEA 2018 Durban, South Africa
Workshop “Projection Mapping” at Lichter der City Festival - 2023
Workshop “3D Scanning and Animation” at INTERFERENCE Festival Tunis, Tunisia - 2017
Workshop “Projection Mapping” at HAWK Hildesheim - 2017
Workshop “360° Projections” at WeDigIt Festival 2024
Various occasions and institutions
I have been giving various workshops at institutions, festivals and other occasions for students or the general public. Most of these workshops focuss on topics around projections, but also topics like (3D) animation, light and event technologies or concepts and techniques for media design and media art.
Workshop “VJing and Light Controls” at Open Space Domshof, 2023 & 2024
Workshop “Facade Projections” at Lichtcampus Wismar - 2019
Workshop “Raumprojektionen” at FH Potsdam - 2019
Workshop “Facade Projections and VJing” together with ElektroMoonVision at ISEA 2018 Durban, South Africa
Workshop “Projection Mapping” at Lichter der City Festival - 2023
Workshop “3D Scanning and Animation” at INTERFERENCE Festival Tunis, Tunisia - 2017
Workshop “Projection Mapping” at HAWK Hildesheim - 2017
Workshop “360° Projections” at WeDigIt Festival 2024
Digital Impact Lab, Bremen Gröpelingen
From 2019 until 2022 I have been the coordinator of the Digital Impact Lab and since then still work there as Digital Trainer. The Digital Impact Lab is an experimental space of learning at the intersection of digital, cultural and social development. We want to initiate changes and focus on digitally based, participative activities and workshops. Over the years I have developed and conducted several workshops on topics like 3D Animation, 3D Printing, LEGO Robots, micro:bits, media literacy, Virtual Reality and many more.
Digital Impact Lab, Bremen Gröpelingen
From 2019 until 2022 I have been the coordinator of the Digital Impact Lab and since then still work there as Digital Trainer. The Digital Impact Lab is an experimental space of learning at the intersection of digital, cultural and social development. We want to initiate changes and focus on digitally based, participative activities and workshops. Over the years I have developed and conducted several workshops on topics like 3D Animation, 3D Printing, LEGO Robots, micro:bits, media literacy, Virtual Reality and many more.
In December 2015 I was part of a group of students and people working at the HfK, that started organizing movie evenings to get in contact with refugees from the neighbouring accomodations. In 2018 I started coordinating the project through a lectureship in the Integrated Design, in which we organized various projects and activities, reaching from art and creative workshops with young adults from refugee accomodations and the neighbourhood. In 2020 we started co-designing the temporary use of a empty building area, developing it into an meeting point for the neighboorhood together with various cultural and social partners.
Impressions from a silk screen T-Shirt workshop with students and refugees
Workshops with students and residents for re-designing the Überseewiese
Interior designs by students for the rooms of the Überseewiese
In December 2015 I was part of a group of students and people working at the HfK, that started organizing movie evenings to get in contact with refugees from the neighbouring accomodations. In 2018 I started coordinating the project through a lectureship in the Integrated Design, in which we organized various projects and activities, reaching from art and creative workshops with young adults from refugee accomodations and the neighbourhood. In 2020 we started co-designing the temporary use of a empty building area, developing it into an meeting point for the neighboorhood together with various cultural and social partners.
Impressions from a silk screen T-Shirt workshop with students and refugees
Workshops with students and residents for re-designing the Überseewiese
Interior designs by students for the rooms of the Überseewiese